/*
 * GameObserver.h
 *
 *  Created on: 2009-3-20
 *      Author: Songyp
 */

#ifndef GAMEOBSERVER_H_
#define GAMEOBSERVER_H_

class CEngine;

class MGameObserver
	{
public:
	virtual void GameChanged( CEngine* aGame ) = 0;
	virtual void GameOver( CEngine* aGame ) = 0;
	virtual void GamePaused( CEngine* aGame ) = 0;
	};


#endif /* GAMEOBSERVER_H_ */
